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author | Karl Semich <> | 2018-01-15 14:53:17 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-01-15 14:57:12 +0300 |
commit | 75e2ae72c7771a89f3fe4e988d4deb30c9367313 (patch) | |
tree | b2b87c7daa1ee17fa4efd0cf671ab7e08ce976e0 /source/blender/gpu/GPU_buffers.h | |
parent | 2c2203d82afa3e521d9fa34215c572227bc1e3a3 (diff) |
Allow for multi-gigapixel renders
This patch fixes a 32-bit overflow that occurs on 64-bit systems due to a numeric literal being treated as 32-bit.
This patch allows for the generation of images that occupy more than 4GB of RAM, which previously caused a crash.
Reviewers: sergey
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D2975
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
0 files changed, 0 insertions, 0 deletions