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authorMike Erwin <significant.bit@gmail.com>2017-03-03 05:40:13 +0300
committerMike Erwin <significant.bit@gmail.com>2017-03-03 05:40:13 +0300
commitc2baf3e486021c048c87eea66e3183966ff86d2f (patch)
tree8e15152bb849f2b6ae58ec28d475cdc841c8efb7 /source/blender/gpu/GPU_buffers.h
parente0a2bd43dda7490f495b11acdfa2ac7fec55b4ef (diff)
OpenGL: draw PBVH bounding box with new imm mode
It wasn't using old immediate mode, but was using - client vertex arrays (obsolete) - quads (obsolete) - state attrib stack (obsolete) - polygon mode (still allowed, but gross)
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r--source/blender/gpu/GPU_buffers.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index b693d473bd8..958d5aed4a4 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -258,10 +258,8 @@ void GPU_update_grid_pbvh_buffers(GPU_PBVH_Buffers *buffers, struct CCGElem **gr
void GPU_draw_pbvh_buffers(GPU_PBVH_Buffers *buffers, DMSetMaterial setMaterial,
bool wireframe, bool fast);
-/* debug PBVH draw*/
-void GPU_draw_pbvh_BB(float min[3], float max[3], bool leaf);
-void GPU_end_draw_pbvh_BB(void);
-void GPU_init_draw_pbvh_BB(void);
+/* debug PBVH draw */
+void GPU_draw_pbvh_BB(float min[3], float max[3], bool leaf, unsigned int pos);
bool GPU_pbvh_buffers_diffuse_changed(GPU_PBVH_Buffers *buffers, struct GSet *bm_faces, bool show_diffuse_color);