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author | Dalai Felinto <dfelinto@gmail.com> | 2018-08-24 17:44:10 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-08-24 17:45:43 +0300 |
commit | c899f21800533f0d188c505e3909a3e1f2a0c7f2 (patch) | |
tree | 8c2a00b91b61107f1d9335d648a816a700e2af41 /source/blender/gpu/GPU_buffers.h | |
parent | ce34f9348fa35a66a1ffebdaef6e007c5e39eb25 (diff) |
Multi-Objects: MESH_OT_select_axis
Now that this operator is working properly (in world space axis), it can
be ported for multi object support.
The issue of only running on redo is still present though, to be investigated
later.
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
0 files changed, 0 insertions, 0 deletions