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authorSergey Sharybin <sergey.vfx@gmail.com>2018-01-15 15:55:52 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-01-15 15:55:52 +0300
commitec3248437dc52c641a914fd1245f778ac45f3a26 (patch)
tree127dd81f34e9a5412cca22b6630d598119ffd46b /source/blender/gpu/GPU_buffers.h
parent72cb7e2726453714b150d5b9c5005db07092de67 (diff)
parent75e2ae72c7771a89f3fe4e988d4deb30c9367313 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r--source/blender/gpu/GPU_buffers.h13
1 files changed, 10 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 30fd4bd30b8..0d8a7a45ee9 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -238,10 +238,16 @@ GPU_PBVH_Buffers *GPU_pbvh_bmesh_buffers_build(bool smooth_shading);
/* update */
+enum {
+ GPU_PBVH_BUFFERS_SHOW_DIFFUSE_COLOR = (1 << 0),
+ GPU_PBVH_BUFFERS_SHOW_MASK = (1 << 1),
+};
+
void GPU_pbvh_mesh_buffers_update(
GPU_PBVH_Buffers *buffers, const struct MVert *mvert,
const int *vert_indices, int totvert, const float *vmask,
- const int (*face_vert_indices)[3], bool show_diffuse_color);
+ const int (*face_vert_indices)[3],
+ const int update_flags);
void GPU_pbvh_bmesh_buffers_update(
GPU_PBVH_Buffers *buffers,
@@ -249,13 +255,13 @@ void GPU_pbvh_bmesh_buffers_update(
struct GSet *bm_faces,
struct GSet *bm_unique_verts,
struct GSet *bm_other_verts,
- bool show_diffuse_color);
+ const int update_flags);
void GPU_pbvh_grid_buffers_update(
GPU_PBVH_Buffers *buffers, struct CCGElem **grids,
const struct DMFlagMat *grid_flag_mats,
int *grid_indices, int totgrid, const struct CCGKey *key,
- bool show_diffuse_color);
+ const int update_flags);
/* draw */
void GPU_pbvh_buffers_draw(
@@ -267,6 +273,7 @@ struct Gwn_Batch *GPU_pbvh_buffers_batch_get(GPU_PBVH_Buffers *buffers, bool fas
void GPU_pbvh_BB_draw(float min[3], float max[3], bool leaf, unsigned int pos);
bool GPU_pbvh_buffers_diffuse_changed(GPU_PBVH_Buffers *buffers, struct GSet *bm_faces, bool show_diffuse_color);
+bool GPU_pbvh_buffers_mask_changed(GPU_PBVH_Buffers *buffers, bool show_mask);
void GPU_pbvh_buffers_free(GPU_PBVH_Buffers *buffers);
void GPU_pbvh_multires_buffers_free(struct GridCommonGPUBuffer **grid_common_gpu_buffer);