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authorCampbell Barton <ideasman42@gmail.com>2014-04-17 07:46:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-17 10:04:28 +0400
commit1b9db9911d9cbcb81d58277084b9c4c5daf84e8a (patch)
treeb840209b9de94432cb4e5d61567e46741870b504 /source/blender/gpu/GPU_buffers.h
parent4219e44f1d89cfd6ccdf3adc0fd73e22ae7b6df3 (diff)
Code cleanup: use bools
also rename BLI_omp_thread_count -> BLI_system_thread_count_omp
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r--source/blender/gpu/GPU_buffers.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index a1ab1451647..7ca1c878448 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -116,7 +116,7 @@ typedef struct GPUDrawObject {
/* if there was a failure allocating some buffer, use old
* rendering code */
- int legacy;
+ bool legacy;
} GPUDrawObject;
/* used for GLSL materials */
@@ -161,7 +161,7 @@ void GPU_buffer_draw_elements(GPUBuffer *elements, unsigned int mode, int start,
void GPU_buffer_unbind(void);
/* used to check whether to use the old (without buffers) code */
-int GPU_buffer_legacy(struct DerivedMesh *dm);
+bool GPU_buffer_legacy(struct DerivedMesh *dm);
/* Buffers for non-DerivedMesh drawing */
typedef struct GPU_PBVH_Buffers GPU_PBVH_Buffers;