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authorJeroen Bakker <j.bakker@atmind.nl>2019-03-22 19:03:02 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2019-03-22 19:03:28 +0300
commita96ccf20b6c30a44873cca817b8fa23de5e44a05 (patch)
treeccf4fcb72f927b54e4121c1b74c52b57f8035df1 /source/blender/gpu/GPU_buffers.h
parent530e7cc799e3f70e346bbcaf428575c35232775d (diff)
NodeEditor: Connect Viewer To Socket Selection
Request from the Spring team. When compositing the CTRL-Shift Click on a node cycles the viewnode with an output socket. When you have many render layers you spend time cycling to the desired socket. This patch allows the user to CTRL-Shift Click on a socket to connect directly to that socket. Reviewed By: brecht Maniphest Tasks: T62785 Differential Revision: https://developer.blender.org/D4564
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
0 files changed, 0 insertions, 0 deletions