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authorClément Foucault <foucault.clem@gmail.com>2020-09-07 20:35:56 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-07 20:37:05 +0300
commit6b436b80a45c947d49ab5fbda515fb02877eefd4 (patch)
tree70a96f4dff63482a378a9cb3ae02158ddbe8edeb /source/blender/gpu/GPU_capabilities.h
parent5de4525e3939514b339c9775541ff7d1bc8af908 (diff)
GPU: Rename gpu_extensions to gpu_capabilities
This makes more sense as this module has more to it than just GL extensions.
Diffstat (limited to 'source/blender/gpu/GPU_capabilities.h')
-rw-r--r--source/blender/gpu/GPU_capabilities.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_capabilities.h b/source/blender/gpu/GPU_capabilities.h
new file mode 100644
index 00000000000..b8a48735548
--- /dev/null
+++ b/source/blender/gpu/GPU_capabilities.h
@@ -0,0 +1,55 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * GPU Capabilities & workarounds
+ * This module expose the reported implementation limits & enabled
+ * workaround for drivers that needs specific codepaths.
+ */
+
+#pragma once
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+int GPU_max_texture_size(void);
+int GPU_max_texture_layers(void);
+int GPU_max_textures(void);
+int GPU_max_textures_vert(void);
+int GPU_max_textures_geom(void);
+int GPU_max_textures_frag(void);
+
+int GPU_texture_size_with_limit(int res);
+
+bool GPU_mip_render_workaround(void);
+bool GPU_depth_blitting_workaround(void);
+bool GPU_use_main_context_workaround(void);
+bool GPU_crappy_amd_driver(void);
+
+bool GPU_mem_stats_supported(void);
+void GPU_mem_stats_get(int *totalmem, int *freemem);
+
+bool GPU_stereo_quadbuffer_support(void);
+
+#ifdef __cplusplus
+}
+#endif