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author | Germano Cavalcante <mano-wii> | 2021-04-29 20:48:59 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-04-30 16:42:13 +0300 |
commit | 04b6296e8165736d17fb5167e45a93178f9f71c2 (patch) | |
tree | 62229a42466cdf374f1a9b08da19de7a29e6286e /source/blender/gpu/GPU_common.h | |
parent | c96506d54ad0aeb683896db50cf787d90840f702 (diff) |
Python GPU: Add reference of PyObject GPU object to the GPU object itself
Instead of creating different python wrappers for the same GPU object,
return the same `PyObject` created earlier.
This also allows for more secure access to existing GPU objects.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D11044
Diffstat (limited to 'source/blender/gpu/GPU_common.h')
-rw-r--r-- | source/blender/gpu/GPU_common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_common.h b/source/blender/gpu/GPU_common.h index 1be74701176..bc57a381f00 100644 --- a/source/blender/gpu/GPU_common.h +++ b/source/blender/gpu/GPU_common.h @@ -24,6 +24,7 @@ #pragma once #define PROGRAM_NO_OPTI 0 +#define USE_PY_REFERENCES 1 #if defined(NDEBUG) # define TRUST_NO_ONE 0 |