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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-05 15:46:13 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-05 15:46:13 +0400
commit5bb576e8e4cc3582ae4f5e9c1d50b073ac5f10e2 (patch)
tree303a981ad7f76e446ed864adb58ea9e2ec8999b8 /source/blender/gpu/GPU_draw.h
parent690359eb8d91b34405f3188632d891fc29fe5164 (diff)
Fix #33417: add back GPU Mipmap Generation option, apparently with this disabled
it takes up less memory on some cards, still unclear why.
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r--source/blender/gpu/GPU_draw.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 5f6eb45ad70..b26c25558c3 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -116,7 +116,7 @@ void GPU_set_anisotropic(float value);
float GPU_get_anisotropic(void);
/* enable gpu mipmapping */
-void GPU_set_gpu_mipmapping(void);
+void GPU_set_gpu_mipmapping(int gpu_mipmap);
/* Image updates and free
* - these deal with images bound as opengl textures */