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authorMike Erwin <significant.bit@gmail.com>2017-04-27 00:55:59 +0300
committerMike Erwin <significant.bit@gmail.com>2017-04-27 16:30:48 +0300
commit5c7b8cfffa5da0e88492d652d1d4137ee4cb0cf2 (patch)
tree9927995b0fcd3f8a6de3af01054d77053b3e48ab /source/blender/gpu/GPU_draw.h
parent6f0cf4a80403a7858fb4202ea54a9ccfffca420f (diff)
OpenGL: remove GL_MAP1_VERTEX_3
This is related to OpenGL evaluators (old feature). From my understanding, we don't seem to be actually using it. Part of T51164
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r--source/blender/gpu/GPU_draw.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 127c2525de8..b9bf39118db 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -197,7 +197,6 @@ typedef struct GPUStateValues
unsigned int is_lighting : 1;
unsigned int is_line_smooth : 1;
unsigned int is_color_logic_op : 1;
- unsigned int is_map1_vertex3 : 1;
unsigned int is_multisample : 1;
unsigned int is_normalize : 1;
unsigned int is_polygon_offset_line : 1;