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authorAntony Riakiotakis <kalast@gmail.com>2012-06-11 20:23:10 +0400
committerAntony Riakiotakis <kalast@gmail.com>2012-06-11 20:23:10 +0400
commit854502d2e3dc5d0c08721bc3a6a4e08be6189fda (patch)
tree87578809c8356bd587a63448b5ff493cb2b74cdc /source/blender/gpu/GPU_draw.h
parentedecf49d8408f565963ed03bc795b7eff712ac5d (diff)
Add user preference "GPU Mipmap Generation" under the System/OpenGL
subpanel to calculate image mipmapping on the GPU, saving upload and calculation time. Default is off just in case.
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r--source/blender/gpu/GPU_draw.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 89976699114..438cfd6b741 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -112,6 +112,9 @@ void GPU_paint_set_mipmap(int mipmap);
void GPU_set_anisotropic(float value);
float GPU_get_anisotropic(void);
+/* enable gpu mipmapping */
+void GPU_set_gpu_mipmapping(int gpu_mipmap);
+
/* Image updates and free
* - these deal with images bound as opengl textures */