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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-25 19:25:28 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-25 19:25:28 +0400
commit85d9ba5cbb8d98acd13fd8fe294db00af5d3bdae (patch)
tree8d8d22578034d0123ab655a329b7f4dfd5e962e6 /source/blender/gpu/GPU_draw.h
parente0a4ca00ac289152b5b9dd125cad514d2cd7bbdd (diff)
Fix issue after commit 50282: float texture painting non-color data textures did
not do correct partial updates, now it remembers if the opengl texture is a non-color data texture or not and takes that into account for the update. Also includes some renaming ncd => is_data for consistency with color space terminology used elsewhere.
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r--source/blender/gpu/GPU_draw.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 7d829bd57bf..b26c25558c3 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -124,7 +124,7 @@ void GPU_set_gpu_mipmapping(int gpu_mipmap);
void GPU_paint_update_image(struct Image *ima, int x, int y, int w, int h);
void GPU_update_images_framechange(void);
int GPU_update_image_time(struct Image *ima, double time);
-int GPU_verify_image(struct Image *ima, struct ImageUser *iuser, int tftile, int compare, int mipmap, int ncd);
+int GPU_verify_image(struct Image *ima, struct ImageUser *iuser, int tftile, int compare, int mipmap, int isdata);
void GPU_create_gl_tex(unsigned int *bind, unsigned int *pix, float *frect, int rectw, int recth, int mipmap, int use_hight_bit_depth, struct Image *ima);
void GPU_create_gl_tex_compressed(unsigned int *bind, unsigned int *pix, int x, int y, int mipmap, struct Image *ima, struct ImBuf *ibuf);
int GPU_upload_dxt_texture(struct ImBuf *ibuf);