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authorCampbell Barton <ideasman42@gmail.com>2017-05-24 17:34:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-24 18:40:15 +0300
commitf2cc6c9254be5fe093e112f3b6e2192b392a1843 (patch)
treeca772903df80752dceb9250eb5090ff7b41f4487 /source/blender/gpu/GPU_draw.h
parent7a9ad029dd1d1afe42d54c9c181de887636db7c0 (diff)
TexFace removal part 2
- Derived-mesh drawing. - All non UV members of TexFace structs. MTexPoly is now redundant but keeping with a dummy member, will check on complete removal later.
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r--source/blender/gpu/GPU_draw.h12
1 files changed, 1 insertions, 11 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 52076c307df..ad7eb0339e0 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -39,7 +39,6 @@ extern "C" {
struct ImBuf;
struct Image;
struct ImageUser;
-struct MTexPoly;
struct Object;
struct Scene;
struct SceneLayer;
@@ -93,14 +92,6 @@ bool GPU_material_use_matcaps_get(void);
void GPU_set_material_alpha_blend(int alphablend);
int GPU_get_material_alpha_blend(void);
-/* TexFace drawing
- * - this is mutually exclusive with material drawing, a mesh should
- * be drawn using one or the other
- * - passing NULL clears the state again */
-
-int GPU_set_tpage(struct MTexPoly *mtexpoly, int mipmap, int transp);
-void GPU_clear_tpage(bool force);
-
/* Lights
* - returns how many lights were enabled
* - this affects fixed functions materials and texface, not glsl */
@@ -113,8 +104,7 @@ int GPU_scene_object_lights(
* - based on moving uv coordinates */
void GPU_render_text(
- struct MTexPoly *mtexpoly, int mode,
- const char *textstr, int textlen, unsigned int *col,
+ int mode, const char *textstr, int textlen, unsigned int *col,
const float *v_quad[4], const float *uv_quad[4],
int glattrib);