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authorCampbell Barton <ideasman42@gmail.com>2016-06-25 13:16:33 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-06-25 14:13:33 +0300
commit0a99072f0d88f6fa809680dfcabe7aba5d476e0a (patch)
treeb72528a7dee7d491d0bbabf9d06bea119dedfbd4 /source/blender/gpu/GPU_draw.h
parent28dbd572a4675f86e2d8363e88b9556170204a61 (diff)
GPU: move select index code out of WM
This avoids bad-level calls.
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r--source/blender/gpu/GPU_draw.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index bc732387c85..90b65af87c8 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -160,6 +160,12 @@ struct DerivedMesh;
void GPU_draw_update_fvar_offset(struct DerivedMesh *dm);
#endif
+/* utilities */
+void GPU_select_index_set(int index);
+void GPU_select_index_get(int index, int *r_col);
+int GPU_select_to_index(unsigned int col);
+void GPU_select_to_index_array(unsigned int *col, const unsigned int size);
+
#ifdef __cplusplus
}
#endif