Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2010-05-20 20:08:06 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-05-20 20:08:06 +0400
commit0ac1564f681aea3af7c0cb72d5c88637fc436503 (patch)
treead1da46c9d6d0dc0a877184ea4ba43aa4b75c1d0 /source/blender/gpu/GPU_draw.h
parent4d6d68bfa16fd3d55455b12495bf21b82ea8cb11 (diff)
opengl render was freeing all images from the graphics card each update.
with some 4x4k and 4x8k textures this becomes very slow. only free animated textures (movies and sequences)
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r--source/blender/gpu/GPU_draw.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index e233a3f3d94..92bf43e9a5a 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -117,6 +117,7 @@ int GPU_update_image_time(struct Image *ima, double time);
int GPU_verify_image(struct Image *ima, struct ImageUser *iuser, int tftile, int tfmode, int compare, int mipmap);
void GPU_free_image(struct Image *ima);
void GPU_free_images(void);
+void GPU_free_images_anim(void);
/* smoke drawing functions */
void GPU_free_smoke(struct SmokeModifierData *smd);