diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-20 09:13:07 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-20 09:13:07 +0400 |
commit | 7dfc1317acc63aea67d4ebd5db8d64c5bef4b8c8 (patch) | |
tree | 237369f278ba522425356ccf1b2082c911493582 /source/blender/gpu/GPU_draw.h | |
parent | 2878eed1c125d07bcfc893eb04d1307c6aa19e3a (diff) |
2.5/Paint:
* Converted vertex paint to use the new stroke system. Now supports the same smooth stroke and stroke spacing as sculpt mode.
* Refactored the paint cursor a bit, just sculpt for now but other modes soon.
* A couple warning fixes
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r-- | source/blender/gpu/GPU_draw.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h index 1c6b8399422..00d0e3131e5 100644 --- a/source/blender/gpu/GPU_draw.h +++ b/source/blender/gpu/GPU_draw.h @@ -43,6 +43,7 @@ struct Object; struct Scene; struct View3D; struct RegionView3D; +struct SmokeModifierData; /* OpenGL drawing functions related to shading. These are also * shared with the game engine, where there were previously |