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authorCampbell Barton <ideasman42@gmail.com>2018-06-04 10:09:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-04 10:09:12 +0300
commit6654e109df952be3a3128fae2508a02c196ae593 (patch)
treedf4ed014a9adb9ee727ed2bd551a186e03e62b92 /source/blender/gpu/GPU_draw.h
parent2d3d76693a84224b86eac50729fb5a321753b7e3 (diff)
Cleanup: strip trailing space in GPU module
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r--source/blender/gpu/GPU_draw.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 90b65af87c8..245a10a38c2 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -66,7 +66,7 @@ void GPU_state_init(void);
* GPU_object_material_bind returns 0 if drawing should be skipped
* - after drawing, the material must be disabled again */
-void GPU_begin_object_materials(struct View3D *v3d, struct RegionView3D *rv3d,
+void GPU_begin_object_materials(struct View3D *v3d, struct RegionView3D *rv3d,
struct Scene *scene, struct Object *ob, bool glsl, bool *do_alpha_after);
void GPU_end_object_materials(void);
bool GPU_object_materials_check(void);