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authorClément Foucault <foucault.clem@gmail.com>2018-10-09 12:19:54 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-10-09 13:12:38 +0300
commit9cf01d35be3a69aa162b4c5e24fe9a357f750aab (patch)
tree9510340ab84dfced7e9e54181cccf819818cf84d /source/blender/gpu/GPU_draw.h
parentd4d6cbe0a77452cf828adeba0f796abd077b89e1 (diff)
Workbench: Smoke: Add support for Color Mappping for smoke debugging
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r--source/blender/gpu/GPU_draw.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 028756bc739..008f4199b02 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -103,6 +103,7 @@ void GPU_free_images_old(struct Main *bmain);
void GPU_free_smoke(struct SmokeModifierData *smd);
void GPU_free_smoke_velocity(struct SmokeModifierData *smd);
void GPU_create_smoke(struct SmokeModifierData *smd, int highres);
+void GPU_create_smoke_coba_field(struct SmokeModifierData *smd);
void GPU_create_smoke_velocity(struct SmokeModifierData *smd);
/* Delayed free of OpenGL buffers by main thread */