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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-01-16 17:10:19 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-01-16 18:16:42 +0300 |
commit | a8a89db9c8217a21cc8463fe6e113709bc79be67 (patch) | |
tree | 3e7fac626cff4d23d7670cea5d955a7974ee2e83 /source/blender/gpu/GPU_draw.h | |
parent | 0a378b8ebce46acfec405ca1403b126989e124ef (diff) |
Preferences: always do GPU accelerated mipmapping, remove preference.
This setting was added long ago to be cautious in case some GPUs did not
support this propertly, no reason to have it anymore.
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r-- | source/blender/gpu/GPU_draw.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h index 008f4199b02..4b94b79022b 100644 --- a/source/blender/gpu/GPU_draw.h +++ b/source/blender/gpu/GPU_draw.h @@ -80,9 +80,6 @@ void GPU_paint_set_mipmap(struct Main *bmain, bool mipmap); void GPU_set_anisotropic(struct Main *bmain, float value); float GPU_get_anisotropic(void); -/* enable gpu mipmapping */ -void GPU_set_gpu_mipmapping(struct Main *bmain, int gpu_mipmap); - /* Image updates and free * - these deal with images bound as opengl textures */ |