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author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-28 21:04:15 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-29 16:03:02 +0300 |
commit | e4ee9de63899e2da58cdfdd9cbf2ac5bb2e3755a (patch) | |
tree | f9286b70d576a5435c8fcd566dcacdbb002dee3d /source/blender/gpu/GPU_draw.h | |
parent | 18d2db22ff12ca0fbe04ee94737176a2908127e7 (diff) |
GPU: Move gpu_shader.c to C++
We split builtin shader support to its own file to avoid
converting code (lack of designated initializer in C++)
and to reduce file size.
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
0 files changed, 0 insertions, 0 deletions