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author | Campbell Barton <ideasman42@gmail.com> | 2020-03-11 06:52:57 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-03-11 06:52:57 +0300 |
commit | 4184f890fdbef7409af27f1e9a13b01161001ef2 (patch) | |
tree | 2958d2c1579c5055ff8aa708774150ef8d20a90f /source/blender/gpu/GPU_draw.h | |
parent | f9cca128869fc07da46c095ac7dce16467121092 (diff) |
GPU: minor changes to support standalone GHOST builds
- Move gpuPush/Pop from GPU_draw.h into GPU_state.h
as this is for pushing/popping state.
- Add 'GPU_STANDALONE' define, to bypass use of user-preferences
for theme colors and pixelsize, as well as pbvh init/free functions.
Needed to get GHOST tests working again.
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r-- | source/blender/gpu/GPU_draw.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h index 5ed27d9a648..f521fa3c702 100644 --- a/source/blender/gpu/GPU_draw.h +++ b/source/blender/gpu/GPU_draw.h @@ -95,18 +95,6 @@ void GPU_create_smoke_velocity(struct FluidModifierData *mmd); /* Delayed free of OpenGL buffers by main thread */ void GPU_free_unused_buffers(struct Main *bmain); -/* utilities */ -typedef enum eGPUAttrMask { - GPU_DEPTH_BUFFER_BIT = (1 << 0), - GPU_ENABLE_BIT = (1 << 1), - GPU_SCISSOR_BIT = (1 << 2), - GPU_VIEWPORT_BIT = (1 << 3), - GPU_BLEND_BIT = (1 << 4), -} eGPUAttrMask; - -void gpuPushAttr(eGPUAttrMask mask); -void gpuPopAttr(void); - #ifdef __cplusplus } #endif |