diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-25 13:32:48 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-25 13:32:48 +0300 |
commit | 8a7f317666caa41aad0428b5ed3f399cdfbbd816 (patch) | |
tree | 7e6ba6c6a1ab952cc175d4e08b39aebc2286cb4a /source/blender/gpu/GPU_draw.h | |
parent | f33cb522dd5793c685dcd681f7c7e13ff60f920a (diff) |
Cleanup: Nuke most of G.main from GPU code.
Diffstat (limited to 'source/blender/gpu/GPU_draw.h')
-rw-r--r-- | source/blender/gpu/GPU_draw.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h index 245a10a38c2..82acca722b6 100644 --- a/source/blender/gpu/GPU_draw.h +++ b/source/blender/gpu/GPU_draw.h @@ -113,25 +113,25 @@ void GPU_render_text( /* Mipmap settings * - these will free textures on changes */ -void GPU_set_mipmap(bool mipmap); +void GPU_set_mipmap(struct Main *bmain, bool mipmap); bool GPU_get_mipmap(void); void GPU_set_linear_mipmap(bool linear); bool GPU_get_linear_mipmap(void); -void GPU_paint_set_mipmap(bool mipmap); +void GPU_paint_set_mipmap(struct Main *bmain, bool mipmap); /* Anisotropic filtering settings * - these will free textures on changes */ -void GPU_set_anisotropic(float value); +void GPU_set_anisotropic(struct Main *bmain, float value); float GPU_get_anisotropic(void); /* enable gpu mipmapping */ -void GPU_set_gpu_mipmapping(int gpu_mipmap); +void GPU_set_gpu_mipmapping(struct Main *bmain, int gpu_mipmap); /* Image updates and free * - these deal with images bound as opengl textures */ void GPU_paint_update_image(struct Image *ima, struct ImageUser *iuser, int x, int y, int w, int h); -void GPU_update_images_framechange(void); +void GPU_update_images_framechange(struct Main *bmain); int GPU_update_image_time(struct Image *ima, double time); int GPU_verify_image( struct Image *ima, struct ImageUser *iuser, @@ -144,16 +144,16 @@ void GPU_create_gl_tex_compressed( int textarget, struct Image *ima, struct ImBuf *ibuf); bool GPU_upload_dxt_texture(struct ImBuf *ibuf); void GPU_free_image(struct Image *ima); -void GPU_free_images(void); -void GPU_free_images_anim(void); -void GPU_free_images_old(void); +void GPU_free_images(struct Main *bmain); +void GPU_free_images_anim(struct Main *bmain); +void GPU_free_images_old(struct Main *bmain); /* smoke drawing functions */ void GPU_free_smoke(struct SmokeModifierData *smd); void GPU_create_smoke(struct SmokeModifierData *smd, int highres); /* Delayed free of OpenGL buffers by main thread */ -void GPU_free_unused_buffers(void); +void GPU_free_unused_buffers(struct Main *bmain); #ifdef WITH_OPENSUBDIV struct DerivedMesh; |