diff options
author | Jacques Lucke <jacques@blender.org> | 2020-08-07 10:50:34 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-08-07 10:50:34 +0300 |
commit | 91694b9b58ab953f3b313be9389cc1303e472fc2 (patch) | |
tree | ae4608d519dd0a46801532630c25298bea619d7b /source/blender/gpu/GPU_element.h | |
parent | 58909abc685bf9ba33e8ed041ef7ff02f170bcdc (diff) |
Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
Diffstat (limited to 'source/blender/gpu/GPU_element.h')
-rw-r--r-- | source/blender/gpu/GPU_element.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_element.h b/source/blender/gpu/GPU_element.h index 9aef8d6ed73..3d5195b12fc 100644 --- a/source/blender/gpu/GPU_element.h +++ b/source/blender/gpu/GPU_element.h @@ -23,8 +23,7 @@ * GPU element list (AKA index buffer) */ -#ifndef __GPU_ELEMENT_H__ -#define __GPU_ELEMENT_H__ +#pragma once #include "GPU_primitive.h" @@ -116,5 +115,3 @@ int GPU_indexbuf_primitive_len(GPUPrimType prim_type); #ifdef __cplusplus } #endif - -#endif /* __GPU_ELEMENT_H__ */ |