diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-05-18 22:25:03 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-05-19 01:30:23 +0300 |
commit | 7823957455fbdd0cc982a840b148dfbdc345f948 (patch) | |
tree | f90972b192096018490ab9ce1a4f8556b1fd28d1 /source/blender/gpu/GPU_extensions.h | |
parent | 8cb3c7bdecd8f23925ca3d9c4bca3c8643f6d12f (diff) |
remove GPU_geometry_shader_support, instanced_drawing_support queries
These are always supported now
- instancing as of GL 3.1
- geometry shaders as of GL 3.2
The change to rna_scene.c could use some cleanup, since we don't really need a runtime query function.
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r-- | source/blender/gpu/GPU_extensions.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h index 72376ebd99b..2c92f7a2e5b 100644 --- a/source/blender/gpu/GPU_extensions.h +++ b/source/blender/gpu/GPU_extensions.h @@ -43,8 +43,6 @@ void GPU_extensions_disable(void); bool GPU_legacy_support(void); bool GPU_full_non_power_of_two_support(void); bool GPU_bicubic_bump_support(void); -bool GPU_geometry_shader_support(void); -bool GPU_instanced_drawing_support(void); int GPU_max_texture_size(void); int GPU_max_textures(void); |