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authorMike Erwin <significant.bit@gmail.com>2015-12-06 22:29:23 +0300
committerMike Erwin <significant.bit@gmail.com>2015-12-07 02:02:07 +0300
commit1858823d3b9d7488ada8400393cb97efe2468efd (patch)
treea112d89d3f102d54c4745cabe72bc3fe0a2341ba /source/blender/gpu/GPU_extensions.h
parentffabd037bbdd807c3b2ff179312a3cc2b379d2a9 (diff)
OpenGL: request version 2.1 when creating context on Windows
In practice this gives us a context that is *compatible* with GL 2.1. On my machine it gives a GL 3.3 or 4.3 compatibility profile context, depending on graphics card installed. Also fixed enum for core profile (not used yet). Also added option for GL 3.2 compatibility profile. This will be useful during Blender 2.8 development, until we are able to use the core profile. On my machine this gives exactly a GL 3.2 compatibility profile context, not 3.3 or 4.
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
0 files changed, 0 insertions, 0 deletions