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authorClément Foucault <foucault.clem@gmail.com>2020-09-07 20:35:56 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-07 20:37:05 +0300
commit6b436b80a45c947d49ab5fbda515fb02877eefd4 (patch)
tree70a96f4dff63482a378a9cb3ae02158ddbe8edeb /source/blender/gpu/GPU_extensions.h
parent5de4525e3939514b339c9775541ff7d1bc8af908 (diff)
GPU: Rename gpu_extensions to gpu_capabilities
This makes more sense as this module has more to it than just GL extensions.
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r--source/blender/gpu/GPU_extensions.h60
1 files changed, 0 insertions, 60 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
deleted file mode 100644
index 357e867775a..00000000000
--- a/source/blender/gpu/GPU_extensions.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2005 Blender Foundation.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup gpu
- */
-
-#pragma once
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* GPU extensions support */
-
-int GPU_max_texture_size(void);
-int GPU_max_texture_3d_size(void);
-int GPU_max_texture_layers(void);
-int GPU_max_textures(void);
-int GPU_max_textures_vert(void);
-int GPU_max_textures_geom(void);
-int GPU_max_textures_frag(void);
-float GPU_max_texture_anisotropy(void);
-int GPU_max_color_texture_samples(void);
-int GPU_max_cube_map_size(void);
-int GPU_max_ubo_binds(void);
-int GPU_max_ubo_size(void);
-bool GPU_mip_render_workaround(void);
-bool GPU_depth_blitting_workaround(void);
-bool GPU_use_main_context_workaround(void);
-bool GPU_crappy_amd_driver(void);
-
-int GPU_texture_size_with_limit(int res);
-
-bool GPU_mem_stats_supported(void);
-void GPU_mem_stats_get(int *totalmem, int *freemem);
-
-void GPU_code_generate_glsl_lib(void);
-
-bool GPU_stereo_quadbuffer_support(void);
-
-#ifdef __cplusplus
-}
-#endif