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authorClément Foucault <foucault.clem@gmail.com>2020-09-07 20:17:04 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-07 20:37:04 +0300
commita784e90be02548aa38ba7c6d48087a819ea8693d (patch)
tree01aa36baee73d53f4a551d26e88c0825cfa722aa /source/blender/gpu/GPU_extensions.h
parent171b36683a774d70a8f25529858b9c002a2a317e (diff)
EEVEE: Try to allocate the lightcache and use fallback if failure
This is to remove an explicit opengl dependence to GPU_extension.
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r--source/blender/gpu/GPU_extensions.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index dd0a2ec9f39..357e867775a 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -41,7 +41,6 @@ int GPU_max_color_texture_samples(void);
int GPU_max_cube_map_size(void);
int GPU_max_ubo_binds(void);
int GPU_max_ubo_size(void);
-bool GPU_arb_texture_cube_map_array_is_supported(void);
bool GPU_mip_render_workaround(void);
bool GPU_depth_blitting_workaround(void);
bool GPU_use_main_context_workaround(void);