diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-07 20:35:56 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-07 20:37:05 +0300 |
commit | 6b436b80a45c947d49ab5fbda515fb02877eefd4 (patch) | |
tree | 70a96f4dff63482a378a9cb3ae02158ddbe8edeb /source/blender/gpu/GPU_extensions.h | |
parent | 5de4525e3939514b339c9775541ff7d1bc8af908 (diff) |
GPU: Rename gpu_extensions to gpu_capabilities
This makes more sense as this module has more to it than just
GL extensions.
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r-- | source/blender/gpu/GPU_extensions.h | 60 |
1 files changed, 0 insertions, 60 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h deleted file mode 100644 index 357e867775a..00000000000 --- a/source/blender/gpu/GPU_extensions.h +++ /dev/null @@ -1,60 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2005 Blender Foundation. - * All rights reserved. - */ - -/** \file - * \ingroup gpu - */ - -#pragma once - -#ifdef __cplusplus -extern "C" { -#endif - -/* GPU extensions support */ - -int GPU_max_texture_size(void); -int GPU_max_texture_3d_size(void); -int GPU_max_texture_layers(void); -int GPU_max_textures(void); -int GPU_max_textures_vert(void); -int GPU_max_textures_geom(void); -int GPU_max_textures_frag(void); -float GPU_max_texture_anisotropy(void); -int GPU_max_color_texture_samples(void); -int GPU_max_cube_map_size(void); -int GPU_max_ubo_binds(void); -int GPU_max_ubo_size(void); -bool GPU_mip_render_workaround(void); -bool GPU_depth_blitting_workaround(void); -bool GPU_use_main_context_workaround(void); -bool GPU_crappy_amd_driver(void); - -int GPU_texture_size_with_limit(int res); - -bool GPU_mem_stats_supported(void); -void GPU_mem_stats_get(int *totalmem, int *freemem); - -void GPU_code_generate_glsl_lib(void); - -bool GPU_stereo_quadbuffer_support(void); - -#ifdef __cplusplus -} -#endif |