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author | Clément Foucault <foucault.clem@gmail.com> | 2018-11-02 16:58:49 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-11-02 17:45:13 +0300 |
commit | 721a19d2b8a7784c48c753d57dfbf984524a54de (patch) | |
tree | 0be919eabfa00b65ad70a5bdea11d9676e31c9cb /source/blender/gpu/GPU_extensions.h | |
parent | 00ef0a4d8efc783e93d2e524d3a9d59a0230704f (diff) |
GPU: Add safety check for max line width
On some platform does not support line width > 1.0 and can even throw and
error. Better check an at least display something rather than no lines at
all.
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r-- | source/blender/gpu/GPU_extensions.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h index 805023e31df..07d8a5f8c8b 100644 --- a/source/blender/gpu/GPU_extensions.h +++ b/source/blender/gpu/GPU_extensions.h @@ -49,6 +49,7 @@ int GPU_max_color_texture_samples(void); int GPU_max_cube_map_size(void); int GPU_max_ubo_binds(void); int GPU_max_ubo_size(void); +float GPU_max_line_width(void); int GPU_color_depth(void); void GPU_get_dfdy_factors(float fac[2]); bool GPU_mip_render_workaround(void); |