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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-08-12 22:17:28 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-08-12 22:17:28 +0400
commita7de5fc19153b36782e2bd4348e43225ba2eb22c (patch)
tree4a34c61fc2124bbde6045d6d26e01150a59895e6 /source/blender/gpu/GPU_extensions.h
parentceb9dfbdacb15829bdd82202afdc64a33a9c3c68 (diff)
Code cleanup: small glsl mesh drawing code changes, getting rid of an ugly macro.
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r--source/blender/gpu/GPU_extensions.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index 8bf923a5679..d0c7f9d494f 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -178,6 +178,7 @@ typedef struct GPUVertexAttribs {
struct {
int type;
int glindex;
+ int gltexco;
char name[32];
} layer[GPU_MAX_ATTRIB];