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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-05 14:25:40 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-05 14:25:40 +0400
commitec5527cb520366e95cf3fe3c594d9e8f65f1b7ad (patch)
treef295ba26bbec98ee796599b2e2894c28a4377b88 /source/blender/gpu/GPU_extensions.h
parent8b7d1775c3977f5afaa40363502f826b37266475 (diff)
Fix #21349: triple buffer drawing doesn't work well with thousands of
colors setting on Mac, just disabled it in that case.
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r--source/blender/gpu/GPU_extensions.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index 686e89b8310..6b98ffdede7 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -57,9 +57,11 @@ typedef struct GPUShader GPUShader;
void GPU_extensions_disable(void);
void GPU_extensions_init(void); /* call this before running any of the functions below */
void GPU_extensions_exit(void);
+int GPU_print_error(char *str);
+
int GPU_glsl_support(void);
int GPU_non_power_of_two_support(void);
-int GPU_print_error(char *str);
+int GPU_24bit_color_support(void);
/* GPU Types */