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authorMike Erwin <significant.bit@gmail.com>2017-04-08 09:21:13 +0300
committerMike Erwin <significant.bit@gmail.com>2017-04-08 09:21:13 +0300
commitf60626e3a633ce8506cbc12310b42b60ade5f95e (patch)
tree576ba9d1d4de92054c325c0f4da324ddd241dd72 /source/blender/gpu/GPU_extensions.h
parentd5883bb1ba6e4cfdd70bd3b8c0531a22c616b1be (diff)
OpenGL: drop support for EXT_geometry_shader4
See gpu_shader.c for the main changes. EXT_geometry_shader4 brought this feature to GL versions < 3.2, but now it's just cluttering up our code. Soon all platforms will be on version 3.3 so we won't even have to check support at runtime!
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r--source/blender/gpu/GPU_extensions.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index ff00a83d00b..8cfab11dbef 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -45,7 +45,6 @@ bool GPU_full_non_power_of_two_support(void);
bool GPU_display_list_support(void);
bool GPU_bicubic_bump_support(void);
bool GPU_geometry_shader_support(void);
-bool GPU_geometry_shader_support_via_extension(void);
bool GPU_instanced_drawing_support(void);
int GPU_max_texture_size(void);