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authorClément Foucault <foucault.clem@gmail.com>2017-10-10 18:18:29 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-10-11 03:15:42 +0300
commit12fa6750f5d360ead02ca5820da34c08b0200bb0 (patch)
tree151a6db1408d5452c59e9dd8940a4aa26e5e50cc /source/blender/gpu/GPU_extensions.h
parenteb734746a8daa5c1692dd2058aa5a28c1675c137 (diff)
Eevee : Add a workaround for bug with AMD RX VEGA Linux + Mesa Driver
This bug (explained here https://github.com/dfelinto/opengl-sandbox/blob/downsample/README.md) is breaking eevee beyond the point it's workable. This patch workaround the issue by making sure every fbo have mipmaps that are strictly greater than 16px. This break the bloom visuals a bit but only for this setup.
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r--source/blender/gpu/GPU_extensions.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index d36b0ea15be..d860431b04f 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -64,6 +64,7 @@ typedef enum GPUDeviceType {
GPU_DEVICE_INTEL = (1 << 2),
GPU_DEVICE_SOFTWARE = (1 << 3),
GPU_DEVICE_UNKNOWN = (1 << 4),
+ GPU_DEVICE_AMD_VEGA = (1 << 5),
GPU_DEVICE_ANY = (0xff)
} GPUDeviceType;