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authormano-wii <germano.costa@ig.com.br>2019-07-31 22:35:06 +0300
committermano-wii <germano.costa@ig.com.br>2019-07-31 22:36:18 +0300
commitd8fb63661b3218e536f548e763675a08221e18cd (patch)
treed47dd711b72180345811457f243f0877905b2415 /source/blender/gpu/GPU_extensions.h
parentea3690e32974005c6ccb871f4e2f49471ad837ab (diff)
Fix T67951: Bone selection is broken on some Intel GPUs
The problem is that the `glDrawArraysInstancedBaseInstance` is ignoring the last parameter. The solution is to indicate that `GLEW_ARB_base_instance` is not supported in these cases. Reviewers: fclem, brecht, jbakker Reviewed By: fclem, brecht Differential Revision: https://developer.blender.org/D5383
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
-rw-r--r--source/blender/gpu/GPU_extensions.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index d0abf671fcd..023cbb804d9 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -43,6 +43,7 @@ int GPU_max_ubo_binds(void);
int GPU_max_ubo_size(void);
float GPU_max_line_width(void);
void GPU_get_dfdy_factors(float fac[2]);
+bool GPU_arb_base_instance_is_supported(void);
bool GPU_mip_render_workaround(void);
bool GPU_depth_blitting_workaround(void);
bool GPU_unused_fb_slot_workaround(void);