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author | Jeroen Bakker <j.bakker@atmind.nl> | 2019-03-22 19:03:02 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2019-03-22 19:03:28 +0300 |
commit | a96ccf20b6c30a44873cca817b8fa23de5e44a05 (patch) | |
tree | ccf4fcb72f927b54e4121c1b74c52b57f8035df1 /source/blender/gpu/GPU_extensions.h | |
parent | 530e7cc799e3f70e346bbcaf428575c35232775d (diff) |
NodeEditor: Connect Viewer To Socket Selection
Request from the Spring team. When compositing the CTRL-Shift Click on a
node cycles the viewnode with an output socket. When you have many
render layers you spend time cycling to the desired socket. This patch
allows the user to CTRL-Shift Click on a socket to connect directly to
that socket.
Reviewed By: brecht
Maniphest Tasks: T62785
Differential Revision: https://developer.blender.org/D4564
Diffstat (limited to 'source/blender/gpu/GPU_extensions.h')
0 files changed, 0 insertions, 0 deletions