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authorCampbell Barton <ideasman42@gmail.com>2019-03-19 07:17:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-19 07:17:46 +0300
commite7fd6c8f30cd1161496831859da403eaa34fdf89 (patch)
tree20d91289ea01da6e8cf668ae057e8aad7ff85887 /source/blender/gpu/GPU_framebuffer.h
parent5ef4b0438cf4773e7dd8c661388bb2c3079869bf (diff)
Cleanup: comment blocks
Diffstat (limited to 'source/blender/gpu/GPU_framebuffer.h')
-rw-r--r--source/blender/gpu/GPU_framebuffer.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index b635f9489d0..e822c33ab4a 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -84,22 +84,24 @@ void GPU_framebuffer_texture_detach_slot(
GPUFrameBuffer *fb, struct GPUTexture *tex, int type);
/**
- * How to use GPU_framebuffer_ensure_config().
+ * How to use #GPU_framebuffer_ensure_config().
*
- * Example :
+ * Example:
+ * \code{.c}
* GPU_framebuffer_ensure_config(&fb, {
* GPU_ATTACHMENT_TEXTURE(depth), // must be depth buffer
* GPU_ATTACHMENT_TEXTURE(tex1),
* GPU_ATTACHMENT_TEXTURE_CUBEFACE(tex2, 0),
* GPU_ATTACHMENT_TEXTURE_LAYER_MIP(tex2, 0, 0)
* })
+ * \encode
*
- * Note : Unspecified attachements (i.e: those beyond the last
- * GPU_ATTACHMENT_* in GPU_framebuffer_ensure_config list)
- * are left unchanged.
- * Note : Make sure that the dimensions of your textures matches
- * otherwise you will have an invalid framebuffer error.
- **/
+ * \note Unspecified attachements (i.e: those beyond the last
+ * GPU_ATTACHMENT_* in GPU_framebuffer_ensure_config list) are left unchanged.
+ *
+ * \note Make sure that the dimensions of your textures matches
+ * otherwise you will have an invalid framebuffer error.
+ */
#define GPU_framebuffer_ensure_config(_fb, ...) do { \
if (*(_fb) == NULL) { \
*(_fb) = GPU_framebuffer_create(); \