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authorClément Foucault <foucault.clem@gmail.com>2017-04-18 12:28:11 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-04-18 13:52:29 +0300
commitf1fb605ec9ffd69b82652f3702de8b7ada570fd8 (patch)
tree6e5206c548c397452d5b138b4797ea0382ed7200 /source/blender/gpu/GPU_framebuffer.h
parent40e69ad6df585dba8ee4b979919b0898de83b642 (diff)
GPUFramebuffer: Allow to bind a specific texture mip to framebuffer.
Diffstat (limited to 'source/blender/gpu/GPU_framebuffer.h')
-rw-r--r--source/blender/gpu/GPU_framebuffer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index 15617832c9b..349e11ceb44 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -50,7 +50,7 @@ struct GPUTexture;
void GPU_texture_bind_as_framebuffer(struct GPUTexture *tex);
GPUFrameBuffer *GPU_framebuffer_create(void);
-bool GPU_framebuffer_texture_attach(GPUFrameBuffer *fb, struct GPUTexture *tex, int slot);
+bool GPU_framebuffer_texture_attach(GPUFrameBuffer *fb, struct GPUTexture *tex, int slot, int mip);
void GPU_framebuffer_texture_detach(struct GPUTexture *tex);
void GPU_framebuffer_bind(GPUFrameBuffer *fb);
void GPU_framebuffer_slots_bind(GPUFrameBuffer *fb, int slot);