diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-06-16 14:25:22 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-06-19 11:47:56 +0300 |
commit | 8a10fa1c530a0981301d0459a7a697c27a685c48 (patch) | |
tree | 42a055422373a5325c73d990ceb2129419a06b1d /source/blender/gpu/GPU_framebuffer.h | |
parent | 7b14065729af4266bffbf70ef0de3bd646ec555c (diff) |
GPUFramebuffer: Add support to attach individual texture layer.
Diffstat (limited to 'source/blender/gpu/GPU_framebuffer.h')
-rw-r--r-- | source/blender/gpu/GPU_framebuffer.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h index 3ba3c6dbd15..6778930f61c 100644 --- a/source/blender/gpu/GPU_framebuffer.h +++ b/source/blender/gpu/GPU_framebuffer.h @@ -51,6 +51,8 @@ void GPU_texture_bind_as_framebuffer(struct GPUTexture *tex); GPUFrameBuffer *GPU_framebuffer_create(void); bool GPU_framebuffer_texture_attach(GPUFrameBuffer *fb, struct GPUTexture *tex, int slot, int mip); +bool GPU_framebuffer_texture_layer_attach( + GPUFrameBuffer *fb, struct GPUTexture *tex, int slot, int layer, int mip); bool GPU_framebuffer_texture_cubeface_attach( GPUFrameBuffer *fb, struct GPUTexture *tex, int slot, int face, int mip); void GPU_framebuffer_texture_detach(struct GPUTexture *tex); |