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authorGermano Cavalcante <mano-wii>2021-04-29 20:48:59 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-04-30 16:42:13 +0300
commit04b6296e8165736d17fb5167e45a93178f9f71c2 (patch)
tree62229a42466cdf374f1a9b08da19de7a29e6286e /source/blender/gpu/GPU_framebuffer.h
parentc96506d54ad0aeb683896db50cf787d90840f702 (diff)
Python GPU: Add reference of PyObject GPU object to the GPU object itself
Instead of creating different python wrappers for the same GPU object, return the same `PyObject` created earlier. This also allows for more secure access to existing GPU objects. Reviewed By: brecht Differential Revision: https://developer.blender.org/D11044
Diffstat (limited to 'source/blender/gpu/GPU_framebuffer.h')
-rw-r--r--source/blender/gpu/GPU_framebuffer.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index af94c1fb0e6..ccab80c5702 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -209,6 +209,11 @@ void GPU_framebuffer_recursive_downsample(GPUFrameBuffer *fb,
void (*callback)(void *userData, int level),
void *userData);
+#if USE_PY_REFERENCES
+void **GPU_framebuffer_py_reference_get(GPUFrameBuffer *gpu_fb);
+void GPU_framebuffer_py_reference_set(GPUFrameBuffer *gpu_fb, void **py_ref);
+#endif
+
void GPU_framebuffer_push(GPUFrameBuffer *fb);
GPUFrameBuffer *GPU_framebuffer_pop(void);
uint GPU_framebuffer_stack_level_get(void);