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authorJulian Eisel <eiseljulian@gmail.com>2016-10-13 18:17:17 +0300
committerJulian Eisel <eiseljulian@gmail.com>2016-10-13 18:17:17 +0300
commit916e631fc905182734d65f79c5a64a1f57abde22 (patch)
tree208225c3e8efbe603e5cdf84eaf3f1828bcf6f29 /source/blender/gpu/GPU_immediate.h
parent35793504815a1cd0eb38df54d9ae99cc441b4f2f (diff)
Fix compiling with Blenderplayer
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
-rw-r--r--source/blender/gpu/GPU_immediate.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index 96b8cbb22b0..cce5f519c76 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -36,10 +36,10 @@
/* Extend immBindProgram to use Blender’s library of built-in shader programs.
* Use immUnbindProgram() when done. */
-void immBindBuiltinProgram(GPUBuiltinShader);
+void immBindBuiltinProgram(GPUBuiltinShader shader_id);
/*
* Extend immUniformColor to take Blender's themes
*/
void immUniformThemeColor(int colorid);
-void immUniformThemeColorShade(int colorid, int offset); \ No newline at end of file
+void immUniformThemeColorShade(int colorid, int offset);