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authorMike Erwin <significant.bit@gmail.com>2016-08-07 08:35:42 +0300
committerMike Erwin <significant.bit@gmail.com>2016-08-07 08:35:42 +0300
commit11ffbfb36a94d2a461219e338a6213300b69712d (patch)
tree5c04d05eed18a6c882cb63c0f33f02dfc086caad /source/blender/gpu/GPU_immediate.h
parent6fea42d67724606b120ff6922cf6de9f526c14fc (diff)
Gawain: bind a shader for immediate mode
How to use: 1) set up vertex format 2) bind a shader 3) draw with immBegin … immEnd 4) unbind shader TODO: expand this a little, so we can send uniform values to the bound shader.
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
0 files changed, 0 insertions, 0 deletions