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authorClément Foucault <foucault.clem@gmail.com>2020-09-08 04:18:49 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-08 05:15:50 +0300
commitccc512cc619dc9f0e6fd79270a7a96ece34d23b5 (patch)
treeda728c4f3745fc352a5e223502ca8734c3c1f01b /source/blender/gpu/GPU_immediate.h
parentca8ffc523e3d08fc55c5cf000fa9fc3888950bf7 (diff)
GPUImmediate: Make activation / deactivation implicit
This avoids unecessary complexity. Also makes the GPUImmediate threadsafe by using a threadlocal imm variable.
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
-rw-r--r--source/blender/gpu/GPU_immediate.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index 6057770d2d9..edb7c9fe5b5 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -145,12 +145,6 @@ void immUniformThemeColorBlendShade(int color_id1, int color_id2, float fac, int
void immUniformThemeColorBlend(int color_id1, int color_id2, float fac);
void immThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset);
-/* These are called by the system -- not part of drawing API. */
-void immInit(void);
-void immActivate(void);
-void immDeactivate(void);
-void immDestroy(void);
-
#ifdef __cplusplus
}
#endif