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authorDalai Felinto <dfelinto@gmail.com>2016-10-13 02:01:59 +0300
committerDalai Felinto <dfelinto@gmail.com>2016-10-13 03:36:52 +0300
commite79f302f1613adfb957c2f8f5fca50aba7f25259 (patch)
treef0ce5151d625f27cc4a95c310bd7a115fb578b45 /source/blender/gpu/GPU_immediate.h
parentf6e7e46fac71eda949858edcf21fab79a5a2573f (diff)
gawain/immediate mode: new util functions for color uniforms
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
-rw-r--r--source/blender/gpu/GPU_immediate.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index 8e7f91b0f7f..96b8cbb22b0 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -37,3 +37,9 @@
/* Extend immBindProgram to use Blender’s library of built-in shader programs.
* Use immUnbindProgram() when done. */
void immBindBuiltinProgram(GPUBuiltinShader);
+
+/*
+ * Extend immUniformColor to take Blender's themes
+ */
+void immUniformThemeColor(int colorid);
+void immUniformThemeColorShade(int colorid, int offset); \ No newline at end of file