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authorCampbell Barton <ideasman42@gmail.com>2017-04-13 12:10:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-04-13 12:11:55 +0300
commitffa63d2de6714aeda8a226b9e11d9b9e0b8d94d6 (patch)
tree3801bdd2452011c3a7a71ba98b23d165c3cf6e72 /source/blender/gpu/GPU_immediate.h
parent1c426d5b6cf70dc4bf84b3bdc494b4543d68c715 (diff)
Use regular header guards in GPU
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
-rw-r--r--source/blender/gpu/GPU_immediate.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index 28522da5f28..2eb4eb94f48 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -28,7 +28,8 @@
* This file contains any additions or modifications specific to Blender.
*/
-#pragma once
+#ifndef __GPU_IMMEDIATE_H__
+#define __GPU_IMMEDIATE_H__
#include "../../../intern/gawain/gawain/immediate.h"
#include "../../../intern/gawain/gawain/imm_util.h"
@@ -54,3 +55,4 @@ void immUniformThemeColorBlendShade(int color_id1, int color_id2, float fac, int
void immUniformThemeColorBlend(int color_id1, int color_id2, float fac);
void immThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset);
+#endif /* __GPU_IMMEDIATE_H__ */