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author | Mike Erwin <significant.bit@gmail.com> | 2016-08-04 10:13:20 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-08-04 10:13:20 +0300 |
commit | 42d816a3d9d63acfc8ef609bc16eb95d44cd75d7 (patch) | |
tree | 32610ba02b014771b8f89a98fcac26b1eed903db /source/blender/gpu/GPU_immediate.h | |
parent | 3d9cc4d3f174d01c96d65a4e9cd751699bcb8744 (diff) |
Blender 2.8 requires Mac OS 10.7 or later
MacOS 10.7 “Lion” was the first to implement OpenGL 3.2, which will be
required to run Blender 2.8.
Minimum OS version was unspecified before.
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
0 files changed, 0 insertions, 0 deletions