diff options
author | Mike Erwin <significant.bit@gmail.com> | 2016-12-14 00:45:59 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-12-14 00:45:59 +0300 |
commit | 1e21b8dc1b26e985385717491cb557fd2e80a7ae (patch) | |
tree | 90257c731ce40d246d925ed40df997cacf4e7d59 /source/blender/gpu/GPU_immediate.h | |
parent | 0fa887ae35d50e0941df47a01bac457c6109e65a (diff) |
OpenGL: another way to set uniform theme color
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
-rw-r--r-- | source/blender/gpu/GPU_immediate.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h index 0cb9d7929c9..f601d062d48 100644 --- a/source/blender/gpu/GPU_immediate.h +++ b/source/blender/gpu/GPU_immediate.h @@ -45,3 +45,4 @@ void immUniformThemeColor(int color_id); void immUniformThemeColorShade(int color_id, int offset); void immUniformThemeColorShadeAlpha(int color_id, int color_offset, int alpha_offset); void immUniformThemeColorBlendShade(int color_id1, int color_id2, float fac, int offset); +void immUniformThemeColorBlend(int color_id1, int color_id2, float fac); |