diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-14 11:48:42 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-14 11:48:42 +0300 |
commit | eff8cc9cccdaa7248d9d869473704e9db69c2f41 (patch) | |
tree | 95c67fbd688b1f63dfef77372a7eaeb40aa15ec5 /source/blender/gpu/GPU_immediate.h | |
parent | b7e5433890debe629a0677473ba920f743de3342 (diff) |
Cleanup: doxy comments
Use doxy references to function and enums,
also correct some names which became out of sync.
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
-rw-r--r-- | source/blender/gpu/GPU_immediate.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h index 57912c01991..b7d2901daeb 100644 --- a/source/blender/gpu/GPU_immediate.h +++ b/source/blender/gpu/GPU_immediate.h @@ -124,8 +124,10 @@ void immUniformColor3ubv(const unsigned char rgb[3]); void immUniformColor3ubvAlpha(const unsigned char rgb[3], unsigned char a); void immUniformColor4ubv(const unsigned char rgba[4]); -/* Extend immBindProgram to use Blender’s library of built-in shader programs. - * Use immUnbindProgram() when done. */ +/** + * Extend #immBindProgram to use Blender’s library of built-in shader programs. + * Use #immUnbindProgram() when done. + */ void immBindBuiltinProgram(eGPUBuiltinShader shader_id); /* Extend immUniformColor to take Blender's themes */ |