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authorGermano Cavalcante <germano.costa@ig.com.br>2021-11-17 20:54:14 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-11-18 19:14:18 +0300
commitcb3ba68ec4470a170905a2dc9ea64b8fa1f8ace3 (patch)
tree842841c76aed79b83efef36e073a5f6bd4421b6b /source/blender/gpu/GPU_immediate_util.h
parentf19bd637e2c38b8b967944a88609a190b5179439 (diff)
Adjust snap source drawing when adding multiple snap points
Diffstat (limited to 'source/blender/gpu/GPU_immediate_util.h')
-rw-r--r--source/blender/gpu/GPU_immediate_util.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_immediate_util.h b/source/blender/gpu/GPU_immediate_util.h
index 5b14b139662..047c3d3da00 100644
--- a/source/blender/gpu/GPU_immediate_util.h
+++ b/source/blender/gpu/GPU_immediate_util.h
@@ -93,8 +93,6 @@ void imm_draw_cylinder_fill_3d(
uint pos, float base, float top, float height, int slices, int stacks);
void imm_drawcircball(const float cent[3], float rad, const float tmat[4][4], uint pos);
-void imm_drawX(const float cent[3], float size, const float tmat[4][4], uint pos);
-
#ifdef __cplusplus
}
#endif