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authorJacques Lucke <jacques@blender.org>2020-03-02 17:28:47 +0300
committerJacques Lucke <jacques@blender.org>2020-03-02 17:29:09 +0300
commitf48b46860b57b7caf3d804267952cd43ecec089a (patch)
tree711d700d0d5240d499ef055ff168d65de5472af0 /source/blender/gpu/GPU_immediate_util.h
parent360443a48346dc7c22fc6627849515da490b6e7b (diff)
Cleanup: make remaining gpu headers work in C++
Diffstat (limited to 'source/blender/gpu/GPU_immediate_util.h')
-rw-r--r--source/blender/gpu/GPU_immediate_util.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_immediate_util.h b/source/blender/gpu/GPU_immediate_util.h
index 419c84c803e..1cf6475408f 100644
--- a/source/blender/gpu/GPU_immediate_util.h
+++ b/source/blender/gpu/GPU_immediate_util.h
@@ -23,6 +23,10 @@
#ifndef __GPU_IMMEDIATE_UTIL_H__
#define __GPU_IMMEDIATE_UTIL_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* Draw 2D rectangles (replaces glRect functions) */
/* caller is responsible for vertex format & shader */
void immRectf(uint pos, float x1, float y1, float x2, float y2);
@@ -78,4 +82,8 @@ void imm_draw_cylinder_wire_3d(
void imm_draw_cylinder_fill_3d(
uint pos, float base, float top, float height, int slices, int stacks);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __GPU_IMMEDIATE_UTIL_H__ */