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authorClément Foucault <foucault.clem@gmail.com>2020-09-06 03:46:51 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-06 23:13:06 +0300
commit4ea93029c65fd4cdb8b707494855120c0f792952 (patch)
treea02801daaaf0f0a4e1bb7be84d34e27759b32a36 /source/blender/gpu/GPU_index_buffer.h
parent84d67bd0a937e842618ee7843958f3147ba6af58 (diff)
GPUIndexBuf: GL backend Isolation
This is part of the Vulkan backend task T68990. There is no real change, only making some code re-organisation. This also make the IndexBuf completely abstract from outside the GPU module.
Diffstat (limited to 'source/blender/gpu/GPU_index_buffer.h')
-rw-r--r--source/blender/gpu/GPU_index_buffer.h35
1 files changed, 9 insertions, 26 deletions
diff --git a/source/blender/gpu/GPU_index_buffer.h b/source/blender/gpu/GPU_index_buffer.h
index b966eabefae..09c12c6e177 100644
--- a/source/blender/gpu/GPU_index_buffer.h
+++ b/source/blender/gpu/GPU_index_buffer.h
@@ -31,40 +31,21 @@
extern "C" {
#endif
-#define GPU_TRACK_INDEX_RANGE 1
-
-typedef enum {
- GPU_INDEX_U16,
- GPU_INDEX_U32,
-} GPUIndexBufType;
-
-typedef struct GPUIndexBuf {
- uint index_start;
- uint index_len;
- bool is_subrange;
-#if GPU_TRACK_INDEX_RANGE
- GPUIndexBufType index_type;
- uint32_t gl_index_type;
- uint base_index;
-#endif
- uint32_t ibo_id; /* 0 indicates not yet sent to VRAM */
- union {
- void *data; /* non-NULL indicates not yet sent to VRAM */
- struct GPUIndexBuf *src; /* if is_subrange is true, this is the source buffer. */
- };
-} GPUIndexBuf;
+/**
+ * IMPORTANT: Do not allocate manually as the real struct is bigger (i.e: GLIndexBuf). This is only
+ * the common and "public" part of the struct. Use the provided allocator.
+ * TODO(fclem) Make the content of this struct hidden and expose getters/setters.
+ **/
+typedef struct GPUIndexBuf GPUIndexBuf;
GPUIndexBuf *GPU_indexbuf_calloc(void);
-void GPU_indexbuf_use(GPUIndexBuf *);
-uint GPU_indexbuf_size_get(const GPUIndexBuf *);
-
typedef struct GPUIndexBufBuilder {
uint max_allowed_index;
uint max_index_len;
uint index_len;
GPUPrimType prim_type;
- uint *data;
+ uint32_t *data;
} GPUIndexBufBuilder;
/* supports all primitive types. */
@@ -102,6 +83,8 @@ void GPU_indexbuf_create_subrange_in_place(GPUIndexBuf *elem,
void GPU_indexbuf_discard(GPUIndexBuf *);
+bool GPU_indexbuf_is_init(GPUIndexBuf *ibo);
+
int GPU_indexbuf_primitive_len(GPUPrimType prim_type);
/* Macros */